Sacred Gold now in the tree

I don’t usually do that but here it is: a shameless, although thankful, plug for LGP. I recently bought three games from them during their massive 24-hour sale in May. I wish I had time to play games but I don’t. I only bought these games to support them and to thank them for the positive impact which I think they have on Linux. After all, even the almighty vapier came to Linux because of games (or was it pr0n?).

At that price point though I don’t know who was supporting who, so I decided I’d write ebuilds for the games I bought. Of the three that I got, Cold War already had one, X3: Reunion wouldn’t install due to not enough space on my hard drive (yep, I’m that strapped), so it left me with Sacred Gold. It’s now in the tree so feel free to buy the game and play with the ebuild. I have decided that I would only support the provided libraries, mostly to simplify 64-bit support. You can play with LD_LIBRARY_PATH and use your own libraries but I don’t want to hear about it. If you don’t get any sound in the game, for example, it’s probably because your /dev/dsp device is already in use by another application. In order to fix that you need to close the application which is keeping /dev/dsp busy (hint: www-plugins/adobe-flash), or use your own libasound.so.2. But let me say that again: you’re on your own.

Anyway. Enjoy Sacred Gold and tell me how it is. I have played it a whole five minutes and it looks like it has potential.