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Part 1: tools for win32 development in linux
emerge the following packages to create a development environment:
dev-util/xmingw-binutils
dev-util/xmingw-gcc
dev-util/xmingw-runtime
dev-util/xmingw-w32api
app-emulation/wine
Use the following as a template for win32 makefiles:
CC=i386-mingw32msvc-gcc
CFLAGS=-O2 -pipe -std=c99 -mno-cygwin -mno-sse -mno-sse2 -mno-mmx -mthreads -DWIN32 -D_WIN32 -D_WINDOWShelloworld.exe: helloworld.o
$(CC) $(CFLAGS) -luser32 -o $@ $?helloworld.o: helloworld.c helloworld.h
$(CC) $(CFLAGS) -o $@ -c $<
NOTE: Now is not a good time to rice out your cflags. Debugging win32 code is hard enough without the compiler playing tricks on you.
To test your new win32 program:
wine ./helloworld.exe
Part 2 will talk about how to create win32 DLLs and import libraries.
*EDIT* I'm sick of all the lame losers out there that keep spamming my blog, so no more comments until something can be worked out
3 comments
Like it'd be cool for when KDE 4 comes around to be able to make the Windows builds on Linux. But then you'd need to have loads of supporting libraries and such to compile something like amaroK.
Hopefully I'm wrong though. :)
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